Andy Luhrs Ramblings & build logs
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Developer Productivity

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The 3x10 Workweek?

Some lighthearted thinking about what the ideal workweek is for software engineers right now.

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The Best Programmers I Know

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Designing DX

Having spent most (all I guess) of my career working on DevEx, a ton of great insight from Chris here.

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CodeViz

Understanding a codebase is a key problem for devs. This looks super interesting.

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Jason Gorman on speed and productivity

Good framing of developer efficiency

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We need visual programming. No, not like that.

Visualizing the execution of code is one of the biggest gaps in developer tooling in my opinion. This is a solid overview of what’s available, and everything is woefully short of what we should have.

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Readability: Google's Temple to Engineering Excellence

I had never actually heard of “readability” as a concept like this, but it makes a lot of sense for organizations that can afford it. Spending the time upfront can pay dividends when adding stuff in the future, especially if there’s a time crunch to release a feature or fix.

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No Best Tool For The Job

An interesting analogy for deciding what tech stack is right. The direction that I take these conversations might be more like buying a car. Take a few for a test drive, figure out if it feels right for you. Sometimes a “bake-off” - make a few MVPs using different approaches and see what feels will do best.

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